Archive for Eylül 2008

What is Batzal Software Roof Designer?

Roof Designer is a new plug-in, currently only for Autodesk 3D Studio Max which helps architecture visualizers to model roofs.
The Work Process

Roof Designer lets the user constrain mesh faces to geometrical planes, making all of the face’s vertices reside on one flat surface.
Roof Designer automatically texture the output and can even put mesh tiles, of the user’s choice, on it.
This process takes no more than few minutes, a fraction of the time that it takes to get the same results without it.
Evaluation Period

The Roof Designer plug-in gives an evaluation period of 14 days to test its capabilities. although can’t be used commercially, the plug-in is fully functional during that time. After 14 days the plug-in will be locked until a License Activation Code will be supplied. The License Activation Code can be purchased in this website.
Support

Roof Designer comes with a documentation file, explaining every control and dialog of it. the documentation file also has a tutorial for getting started. This site has an online troubleshooting forum for peers and development team support. it’s also possible to contact the development team through E-mail, check the Contacts section for that…

More info: http://www.batzal.com/index.php

BMW M3 GTR (Need for Speed: Most Wanted)
C4D & 3DS | 2,07 Mb


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http://depositfiles.com/files/8202664


Welcome to ‘HDR Images in a Production Pipeline’
This tutorial focuses on the use of HDR images in a production pipeline, including color theory, bit depths, and file formats. Learn how to create HDR images from real-world photographs and discover the advantages to rendering to HDR formats from within 3D applications such as Autodesk 3ds Max software. The class covers the Material Editor, the mental ray rendering engine, exterior lighting, and the EXR/RPF file formats.

About the Presenter
Gary Davis specializes in the integration of 3D and compositing applications, training and consulting for 16 years with his company, visualZ, LLC, [http://www.visualZ.com] in Orlando, Florida. Davis received a BFA in computer animation and has been heavily involved in computer animation and simulation for the fields of visual effects, design visualization, and real-time content creation. His production client list includes ABC, MTV, Twentieth Century Fox, SCI FI Channel, Disney, Universal, and Lockheed. Davis is a worldwide certified training specialist for three key Autodesk applications: Autodesk 3ds Max, Autodesk Combustion, and Autodesk Toxik software. He regularly acts as instructor at http://www.FXPHD.com and at Orlando’s Planet Digital training center; he also teaches independently. He has written for industry publications such as Create Magazine and is the author of The Easy Guide to Combustion.

Videos:

* Introduction
* Color Space & Bit Depth
* Creating HDR Images from Photographs
* Using HDR Images in 3ds Max
* Exporting HDR Files from 3ds Max

Skill Level: Intermediate
Format: e-DVD [approx. 92 minutes]
Date Published: June 2008

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Download Links:
Download from RapidShare
http://rapidshare.com/files/145121669/HDRI_Pipeline_in_3dsMax.part1.rar
http://rapidshare.com/files/145127302/HDRI_Pipeline_in_3dsMax.part2.rar
http://rapidshare.com/files/145128959/HDRI_Pipeline_in_3dsMax.part3.rar


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